The Game

A minimalist ASCII shoot’em up

void-ot shootemup sample gameplay

This project is built on a custom game engine written from scratch in C#.
Every system, from rendering to input handling, is designed specifically for the needs of the game, with a strong focus on control, performance, and clarity rather than abstraction for its own sake.

The goal is not to build a general purpose engine, but a coherent and tightly integrated foundation where every line of code has a reason to exist.

Development began on October 1st, 2025.

If you’d like to support the development of Void-OT, you can do so here: